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Buy it.TimeSplitters: Future Perfect is the most wonderful PC game in this genre. The editor is a joy to use and assures this is a game that's going to stay with you for a LONG time. Everything in the game is customizable you can change weapons sets, characters and then most importantly, you can build your own levels.
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Deathmatch, teamplay and capture the flag (bag, in this case) modes are all here and in each mode you can play with up to four of you crowded around the TV and fight it out with or without bots of varying intelligence. Many players will probably only bother with the story mode when they realize it's the only way to open up the cool stuff for the real "meat and potatoes" of the game which is the multiplayer aspect. In one-player story mode the objective is "find an object, kill everyone and then get back to where you started." It's real, old-school. Part of the charm is no doubt due to the fact that deep down, TimeSplitters is one of the simplest games around. It's fabulous, so fabulous in fact that we've even had instances of die-hard FPS-haters picking up the joypad and having a good time with the thing. Given the number of high-profile sequels that'll be available by PS2's launch, it's going to take a lot to break away from the pack however, TimeSplitters seems to have what it takes to do just that.Įveryone's been harping on for ages about what a great game TimeSplitters is, but now that it's actually here, does it live up to all that prerelease hype? Is it really that great? Is it obvious that the GoldenEye boys were behind the development? Yes, yes and yes.
You can also texture map them with the theme of your choice, populate them with regenerating baddies, and scatter an arsenal of weapons to be collected. Fortunately, you'll be armed with 20 obscenely big guns, each with dual operating modes (a la Perfect Dark).Ĭoolest of all, however, is the game's innovative level editor, which allows you to construct sophisticated battlefields from predesigned building blocks.
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They also know how to seek cover, attack in groups, lob bombs from high overhead, and generally make your life miserable. In addition to names like "Hick Mutant" and "Siamese Cyborg," enemies possess an uncommon level of intelligence, stalking and retreating with deadly efficiency.
Up to four players can square-off via the MultiTap in eight different scenarios, including Death Match, Bag the Flag, Escort Assassin and Last Stand. While a story mode is well and fine, everybody knows the game's multiplayer matches are the real attraction. Will the good guys wise up in time to send those time-traveling bastards packing? The game, which is being billed as the "fastest first-person shooter ever made for a gaming console," spans 100 years (from 1935 to 2035) and includes a cast of 24 playable characters, with laughably bad names like "Peekaboo Jones" and "Chastity Detroit." (Finally, a game with serious technology behind it that doesn't take itself too seriously.) Apparently, this disparate bunch of heroes and villains has attracted the attention of the TimeSplitters, an alien race who have been meddling in human affairs for eons. One of the most heavily hyped PS2 launch titles has got to be Eidos' TimeSplitters, and for good reason: it's being developed by Free Radical Design, which was founded by several prominent defectees from Rare's GoldenEye 007 and Perfect Dark design team.